It is a custom script used for easy adding jobs into just Config. You can add as many jobs as you want with a minimal CPU ussage (around 0.0.6ms with 25 jobs – tested on). This script allows you to add custom jobs only by copying config elements to save server/client performance, your time and number of resources.
Features:
- Easy config and easy job adding
- Citizen interactions in F6 menu
- Vehicle interactions in F6 menu
- Revive option to F6 menu
- Vehicle and helicopters easy configuration
- Good optimalization (CPU ussage around 0.06ms with more then 25 jobs)
- 3dText instead of Help text
- Own label of billings
- Custom Armory system
- Get number of ammo you deposited
- Every Armory has its own items
- Job Shop
- Limit access to armories by job grades
- Easy adding blips
- Everybody has F6, but if Config Enabled, needs items
- Discord webhook log
- MySQL database log
- Custom vehicle spawn options (properties)
- In config you can customise:
- Vehicle spawn
- Helicopter spawn
- Armory
- Boss Menu
- Cloakroom
- Vehicle deleters
- F6 elements
- Vehicles for job ranks (or shared vehicles – these will every grade have)
- Helicopters for job ranks (or shared helicopters – these will every grade have)
- Define job weapons also with weapon components
- Add blips with their properties
- No esx_addoninventory needed
- No esx_datastore needed
- Possibility to have custom markers
- Possibility to have custom menu (event) for opening put/get stock/weapons menu
- Marker customisation:
- Marker Rotation
- Marker Direction
- On/Off marker bouncing
- On/Off marker rotating
- Marker size and color
- If marker should draw as well 3D Text (you can change 3D Text font)
Requirements:
- esx_billing
- es_extended
- esx_addonaccount
- esx_menu_default
- esx_menu_dialog
- esx_society
F6 menu by default has options:
- Enable Body Actions, which contain:
- Cuffing (you can enable if a player must have an item)
- Dragging cuffed player
- Putting cuffed player to/outside a vehicle
- Unhandcuff
- Enable Vehicle Actions, which contain:
- Repairing vehicle
- Cleaning vehicle
- Impounding a vehicle
- Lockpicking a vehicle
- Attaching vehicle to flatbed
- Enable revive option, which allows you:
- F6 for every job has billing, where you can enter an amount and label
Changelog:
[1.1.3] – sqz_unijob
- Add possibility to draw custom markers
- Add possibility to disable Motion (3D) Text
- Add possibility to use custom function for putting/getting items/weapons
- Add possibility to change marker Rotation and Direction
- Add possibility to change 3D Text font
- Add possibility to disable rotating/bouncing of markers
- Add possibility to change distance from which you will see 3D Text
Bellow you can see how a config looks like:
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Original source: https://forum.cfx.re/t/esx-sqz-unijob-advanced-system-for-easy-adding-jobs/2100467